The PHBern's involvement in BeLEARN is broad-based. As one of the five founding universities, PHBern is intensively involved in shaping BeLEARN. In this context, the research program "Education and Digital Technologies" and the PHBern-internal project funding "BeLEARN" were launched at PHBern. In addition, the Digital Transformation Network has expanded its scope of work.
Activities of the PHBern in BeLEARN
Research Programme "Education and Digital Technologies"
Digital technologies can both support and hinder learning. In this research programme, research is being conducted into how digital technologies can be used to promote learning. In direct cooperation with teachers and students, learning in virtual environments is examined in particular.
Ongoing projects
- Immersive Teaching Simulator
In virtual reality, disruptive behavior in educational situations can be simulated in a lifelike manner. Accordingly, this digital technology could be used to learn how to perceive and deal with disruptions of teaching.
Completed projects
- Learning ecologically sustainable behavior using virtual reality
Learning skills for everyday life is an important goal of elementary school. Virtual reality opens up completely new possibilities for this - for example, in education for sustainable development. - Interactive language learning in virtual reality at a distance
Virtual reality holds great potential for interactive learning of foreign languages at a distance. - The impact of locomotion on learning in virtual reality
While learning in life-sized virtual environments it is often essential to be able to walk.
Digital Transformation Network
The Digital Transformation Network (NDT) brings together central areas of work that support and drive forward the digital transformation within the PHBern. In cooperation with other organisational units and their employees, it makes a significant contribution to the implementation of the strategic guidelines and the concretisation of the vision of the PHBern in the area of digital transformation.
Ongoing projects
- FREE – Federal Library of Open Educational Resources
Strategy for implementation a culture of sharing – communicate, collaborate, build engaging learning experiences - Imagination-to-Image: Intended Visualisation of Imaginations with AI
An idea or imagination in your head? But how to communicate it to others? Why not use artificial intelligence for visualisation? This project tests whether and how this is possible. - AI in the classroom: Ethical Reflection on AI-based Workflows
The project focuses on visualising AI-based workflows. Following an examination focusing on the ethical principles of ‘responsibility’ and ‘integrity’, recommendations for action and use cases will be developed as concrete output for the daily practice of teachers and an interested specialist audience.
Completed projects
- GrafMilis
In the GrafMilis project, connections between various aspects of handwriting, graphomotor skills and spelling are explored. Special attention is paid to the analogue and digital recording of graphomotor difficulties. In addition, existing games for promoting handwriting on the iPad will be tested, further developed and integrated into a guideline that combines analogue and digital forms of learning. - eCoaches der Berner Hochschulen
Das eCoach-Programm der Uni Bern soll im Rahmen dieses Booster-Projektes auf die beiden Berner Hochschulen PHBern und BFH ausgeweitet werden und eine Ergänzung mit für die dortigen Bedürfnisse passenden Modulen erhalten.
(project description only available in german) - LabNet
"Not reinventing the wheel" and "overcoming distances" are the two paradigms underlying the planned open laboratory network LabNet. - Evaluation Video in der Lehre
Evaluation zur Nutzung von Lehr- und Lernvideos durch Dozierende
project description only available in german) - LabNet - Application Scenarios
"Not reinventing the wheel" and "overcoming distances" are the two paradigms underlying the planned open laboratory network LabNet. How this can implemented in schools is being tested in this project.
Project funding BeLEARN
Within the framework of the PHBern-internal project funding "BeLEARN", the PHBern offers all PHBern employees the opportunity to obtain freedom and resources to implement their innovative ideas in cooperative projects in accordance with the BeLEARN strategy. The aim is to gain knowledge and experience together with the BeLEARN universities. The focus of the projects should be on primary schools.
Completed projects in BeLEARN
- Learning ecologically sustainable behavior using virtual reality
Learning skills for everyday life is an important goal of elementary school. Virtual reality opens up completely new possibilities for this - for example, in education for sustainable development. - Nutzung von Lernplattformen für Unterricht und Zusammenarbeit in Schulen
Wie werden Lernplattformen nach der Pandemie im Klassenzimmer eingesetzt?
(project description only available in german) - Interactive language learning in virtual reality at a distance
Virtual reality holds great potential for interactive learning of foreign languages at a distance. - Evaluation einer interaktiven Lernplattform zur Resilienzförderung von (angehenden) Lehrpersonen der Primarstufe
Das Projekt zielt darauf ab, die interaktive Lernplattform zur Resilienzförderung zu evaluieren und weiterzuentwickeln.
(project description only available in german)